Taugrim – “The Business Models for MMORPGs Must Evolve”
I admire and respect Taugrim. When playing my Bounty Hunter in SWTOR, I trusted his insight as a skilled player to help me get the most from the class.
I am also finding that I agree with a great deal of his game design philosophy as well. In this case, he has a brilliant article outlining why having both an upfront cost AND a subscription fee is a death sentence for any MMO that isn’t World of Warcraft. (In my opinion, even WoW’s exception to the rule won’t last forever as AAA games with a F2P model exceed WoW in terms of quality.)
He shares my view that Guild Wars 2 will have a dramatic impact on the MMO landscape, providing exceptional gameplay and content for a one-time price.
It is an informative read.